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Sim datasnapshot 2026-11-03Prices: TCGplayer market pricesCard images: TCGplayer

Spandam

OP18-079

Rank
#51▲30
Weighted WR
36.4%▼1.7%
Raw WR
41.5%
Play rate
0.0%▼0.1%
Games
106
1st WR
24.0%
2nd WR
46.9%

Trend chips compare against the snapshot seven days back.

Matchup spread

35 opponents at this slice

OpponentWin rateVerdict1st2nd
Monkey.D.LuffyOP13-00136.4%n/a (11 games)33.3%3 g37.5%8 g
Rocks.D.XebecOP17-0390.0%n/a (9 games)0.0%1 g0.0%8 g
ShanksOP17-02028.6%n/a (7 games)0.0%3 g50.0%4 g
Monkey.D.LuffyOP18-022100.0%n/a (6 games)—100.0%6 g
Monkey.D.LuffyOP09-06160.0%n/a (5 games)—60.0%5 g
SaboOP13-00440.0%n/a (5 games)100.0%1 g25.0%4 g
Charlotte LinlinOP17-09920.0%n/a (5 games)0.0%2 g33.3%3 g
Monkey.D.LuffyST10-00280.0%n/a (5 games)50.0%2 g100.0%3 g
Belo BettyOP05-00225.0%n/a (4 games)0.0%1 g33.3%3 g
BuggyOP09-04225.0%n/a (4 games)—25.0%4 g
Trafalgar LawOP14-00175.0%n/a (4 games)50.0%2 g100.0%2 g
KaidoOP17-05825.0%n/a (4 games)100.0%1 g0.0%3 g
Nico RobinEB05-0100.0%n/a (3 games)0.0%2 g0.0%1 g
Nico RobinOP09-06233.3%n/a (3 games)0.0%1 g50.0%2 g
Luffy & AceST30-0010.0%n/a (3 games)0.0%1 g0.0%2 g
SugarOP10-00350.0%n/a (2 games)0.0%1 g100.0%1 g
Roronoa ZoroOP12-020100.0%n/a (2 games)—100.0%2 g
Boa HancockOP14-04150.0%n/a (2 games)—50.0%2 g
CrocodileOP14-079100.0%n/a (2 games)—100.0%2 g
EnelOP15-05850.0%n/a (2 games)—50.0%2 g
Monkey.D.LuffyOP16-02250.0%n/a (2 games)—50.0%2 g
FrankyOP18-021100.0%n/a (2 games)—100.0%2 g
UtaST11-00150.0%n/a (2 games)—50.0%2 g
HannyabalEB01-021100.0%n/a (1 game)—100.0%1 g
Monkey.D.LuffyEB02-010100.0%n/a (1 game)—100.0%1 g
Nefeltari ViviEB03-0010.0%n/a (1 game)—0.0%1 g
EnelOP05-0980.0%n/a (1 game)—0.0%1 g
Tony Tony.ChopperOP08-0010.0%n/a (1 game)—0.0%1 g
ShirahoshiOP11-022100.0%n/a (1 game)100.0%1 g—
Portgas.D.AceOP13-0020.0%n/a (1 game)0.0%1 g—
Gol.D.RogerOP13-003100.0%n/a (1 game)—100.0%1 g
Gecko MoriaOP14-0800.0%n/a (1 game)0.0%1 g—
Marshall.D.TeachOP16-0800.0%n/a (1 game)—0.0%1 g
KarooOP18-0010.0%n/a (1 game)—0.0%1 g
Ms. All SundayOP18-0410.0%n/a (1 game)0.0%1 g—

Verdicts need 20+ games and are judged on unrounded win rates — thinner matchups read n/a, and a matchup displayed at 53.0% can still count as even.