OPTCG
Sim datasnapshot 2026-11-03Prices: TCGplayer market pricesCard images: TCGplayer

Rob Lucci
OP07-079
- Rank
- #85▼39
- Weighted WR
- 35.4%▼4.0%
- Raw WR
- 32.6%
- Play rate
- 0.0%—
- Games
- 95
- 1st WR
- 25.0%
- 2nd WR
- 37.3%
Trend chips compare against the snapshot seven days back.
Matchup spread
37 opponents at this slice
| Opponent | Win rate | Verdict | 1st | 2nd |
|---|---|---|---|---|
| 14.3% | unfavored21 games | 18.2%11 g | 10.0%10 g | |
| 50.0% | n/a (8 games) | 50.0%2 g | 50.0%6 g | |
| 33.3% | n/a (6 games) | — | 33.3%6 g | |
| 50.0% | n/a (4 games) | 0.0%2 g | 100.0%2 g | |
| 25.0% | n/a (4 games) | 0.0%1 g | 33.3%3 g | |
| 25.0% | n/a (4 games) | 50.0%2 g | 0.0%2 g | |
| 66.7% | n/a (3 games) | — | 66.7%3 g | |
| 0.0% | n/a (3 games) | 0.0%1 g | 0.0%2 g | |
| 0.0% | n/a (3 games) | 0.0%2 g | 0.0%1 g | |
| 33.3% | n/a (3 games) | — | 33.3%3 g | |
| 50.0% | n/a (2 games) | — | 50.0%2 g | |
| 50.0% | n/a (2 games) | — | 50.0%2 g | |
| 50.0% | n/a (2 games) | — | 50.0%2 g | |
| 0.0% | n/a (2 games) | 0.0%2 g | — | |
| 0.0% | n/a (2 games) | 0.0%2 g | — | |
| 100.0% | n/a (2 games) | 100.0%1 g | 100.0%1 g | |
| 50.0% | n/a (2 games) | 50.0%2 g | — | |
| 100.0% | n/a (2 games) | 100.0%2 g | — | |
| 50.0% | n/a (2 games) | 0.0%1 g | 100.0%1 g | |
| 0.0% | n/a (1 game) | 0.0%1 g | — | |
| 0.0% | n/a (1 game) | — | 0.0%1 g | |
| 100.0% | n/a (1 game) | — | 100.0%1 g | |
| 100.0% | n/a (1 game) | — | 100.0%1 g | |
| 100.0% | n/a (1 game) | — | 100.0%1 g | |
| 0.0% | n/a (1 game) | — | 0.0%1 g | |
| 0.0% | n/a (1 game) | — | 0.0%1 g | |
| 0.0% | n/a (1 game) | — | 0.0%1 g | |
| 0.0% | n/a (1 game) | 0.0%1 g | — | |
| 0.0% | n/a (1 game) | — | 0.0%1 g | |
| 0.0% | n/a (1 game) | — | 0.0%1 g | |
| 0.0% | n/a (1 game) | — | 0.0%1 g | |
| 100.0% | n/a (1 game) | 100.0%1 g | — | |
| 0.0% | n/a (1 game) | — | 0.0%1 g | |
| 0.0% | n/a (1 game) | 0.0%1 g | — | |
| 0.0% | n/a (1 game) | 0.0%1 g | — | |
| 100.0% | n/a (1 game) | — | 100.0%1 g | |
| 100.0% | n/a (1 game) | — | 100.0%1 g |
Verdicts need 20+ games and are judged on unrounded win rates — thinner matchups read n/a, and a matchup displayed at 53.0% can still count as even.